How about a day for peace?

Actor turned filmmaker Jeremy Gilley founded Peace One Day after realizing that there was no starting point for peace, no day of global unity, no day for intercultural cooperation, and no day for when humanity came together. Gilley felt that if we united as one then that might be the key to humanity’s survival. He started his advocacy for his Peace Day by writing letters to every state leader, their ambassadors, Nobel peace laureates, NGOs, faith based organizations, and other various organizations. Then in 1999 his dream of Peace One Day came true. In 1999 all the member states of the United Nations adopted the 21st of September as Peace Day. This day is recognized as an annual global ceasefire and non-violence day.

Jeremy Gilley’s Peace One Day is recognized every year, but unfortunately the day hasn’t gotten the full attention it deserves. Gilley was to make a statement with Kofi Annan on September 11, 2001 to advocate for his event, but because of the attack on the World Trade Center the statement never happened. However, the events on September 11, 2001 made Gilley work even harder. He was even more empowered and inspired to move forward with Peace One Day. This led to Gilley, along with actor Jude Law, to start work for peace in Afghanistan. Because of the pair advocating for Peace Day the Taliban sent him letter and said they would observe the day, and not engage in violence. The Taliban doing this led to 1.6 million people vaccinated for polio and violence on that day was down by 70%.

Due to this success Gilley has initiated a new plan for 2012, a Global Truce Day. This day will show younger generations that we can make a stop to violence with small acts of non-violence in our everyday lives. Gilley wants to utilize all kinds of resources from dance to social media and globally network with government, intergovernmental, and education leaders.

Gilley’s idea of utilizing education into his plan for 2012’s Global Truce Day helped persuade me to write this blog post about his event. Gilley wants to get young people to be the driving force to inspire individual action, so he has complied an educational resource for teachers to implement non-violence and other peace concepts into the classroom.

I can see this educational resource implemented in almost every formal grade level classroom. The students would need a little background on what conflict is, so because of this, starting at the fourth or fifth grade level would probably be best. However, this could fluctuate determined on how the students are influenced by conflict in their everyday lives. By implementing these resources in a classroom setting these children can practice non-violence in their schools, and also bring what they learn outside of the school setting and teach others.

Ways to use this resource:
Gilley includes many different types of lessons in his educational resource. This comprehensive resource includes 21 one-hour lesson plans for exploring issues of peace, nonviolence, and the protection of the environment, with extended projects for Peace Day on September 21st. I think this resource would be best integrated by first starting with showing Gilley’s documentary for one day of class, doing the lesson that corresponds to that, then moving on to the individual lessons maybe once a month until the actual Peace Day on the 21st. The students could help plan how they want their school to recognize and celebrate the event. In addition to using Gilley’s lesson plans I think it would be important for each teacher to incorporate their own discussion in their classrooms on non-violence, and other peace education areas. This would help each individual classroom relate to what types of conflict are going on in their societies.

The goal of each lesson, whether it be with Gilley’s lesson plans or the teacher’s, would be to spread knowledge about ways to bring about peace in small ways. These can be from their knowledge on non-violence to their knowledge of eco-resolution. Each lesson will more than likely encourage a student to go out and spread what they learned to another, and therefore spread the movement of peace.

“We should oppose violence in all situations and of course there’s no better way of bringing that about than through the power of education.”-Jeremy Gilley

Resources:
Peace One Day website: http://peaceoneday.org/
Peace One Day’s educational resources: http://peaceoneday.org/teachers/

Video Games for Peace

Three of the top ten best-selling video games of 2011 are characterized by explicit violence and main objectives which celebrate using various means by the user character to destroy other characters (1). While there has been very little clear evidence linking violence portrayed in video games to violence by users, the game market is notably void of games made explicitly for peace.  Video games can be used by educators to promote peaceful ways to conflict resolution without distracting from the education system’s core curriculum.

Video games as explicit means of peace education do not form an established genre in the gaming world. But, some games have been developed that reward peaceful means of conflict resolution and penalize violent behavior. For example, the video game Civilization tasks the user with building a thriving civilization from the ground up, but the user is penalized if major violence and riots occur in the user’s civilization. The 2007 video game PeaceMaker, tasks the user with taking one side of the Israeli-Palestinian conflict and implementing a peaceful two-state solution, all the while being challenged by realistic events occuring during the user’s play.

http://www.youtube.com/watch?v=7iPvWefuPwo

A short video on PeaceMaker

In what context can video games for peace be used in learning? What type of lesson plan can be used with the goal of peace learning in mind? One possible context is for these video games to be integrated into the computer classes present in primary and secondary education. Simple point-and-click mini-games, which reward win-win situations between the user and computer intelligence and penalize aggressive behavior, can demonstrate peaceful ways to deal with conflict and are appropriate for users with relatively basic computer skills. These games can be used by educators to reward excellence and progress in computer classes, and since they are cheap and easy to produce, can be integrated into existing computer literacy programs. Certain classes in the social sciences could play a short video game that explains peaceful methods of conflict resolution and challenges students with finding the most peaceful solution in relations between people and groups of people. Students with advanced computer skills could play role-playing games, such as Civilization and PeaceMaker, in classes, clubs, and camps. In all these examples, it is essential for the educator to review the rewards-and-penalties systems existing in the game and prompt the students to reflect on how these games simulate decision making in conflicts.

Implementation of a lesson plan using video games is hampered by two problems: a lack of resources and a lack of pedagogy. Many education systems do not have computers available for student use aside from special computer literacy courses or lack adequate computer labs for students to use in this lesson plan. The use of video games geared for peace in a school curriculum could face problems in implementation because video games are often associated with laziness and distractions from education, rather than a form of education itself. Peace education through video games would receive less criticism in being implemented if educators demonstrated the success of other interactive games in teaching educational topics and assisting core curricula.

Video games can be used as an educational resource for peace. Video games designed specifically for demonstrating and rewarding peaceful solutions to conflicts can be integrated into existing educational settings and can fit into larger lesson plans on conflict and peace. Peace educators can use video games as a way for students to explore peace in an accessible environment and apply peace education topics to simulated conflicts.

(1): These three games, (Call of Duty: Black Ops, Mortal Kombat and L.A. Noire), are noted by the Entertainment Software Rating Board for blood, gore, and intensive violence.  The best-seller rating comes from a CNBC article.

Useful Links:

Antony Adolf article on peace-based video games

PeaceMaker video game official website (can be purchased for download)

Art + Sports = Peace Education!

In order to meet children where they are developmentally and intellectually, the Arts Olympiad program combines art, sports, and technology in a multi-level program to teach children aged eight to 12 years about peace. The program, implemented by the International Child Art Foundation (ICAF), is a worldwide initiative that engages children in peace-building on local (classroom), national, regional, and global levels, teaching them cooperation, positive identity formation, empathy, creativity, leadership, and multiculturalism (see more information here).

This specific program is intended be utilized by elementary school teachers (and possibly after-school childcare providers and other informal educators), and adaptations of it could be effective for children from early elementary school through middle school. By employing media that are universally accessible – visual art and sports – this program is both highly inclusive and successful at connecting children from vastly different regions and cultures. At the same time, the elements of collaboration and cooperation built into the program (for example, classes work together to select which artworks will be submitted to the next level of the competition) teach children tolerance and community.

Participation in the Arts Olympiad could be easily implemented in classrooms as well as in informal settings. Because the only materials required are art supplies (crayons, markers, paper, pencils), this project needs virtually no preparation. Ninety minutes should be plenty of time for children to draw their favorite sport, share their artworks, and decide together which pieces will be entered to the next level of the competition. Teachers should supplement the project with a discussion of sports in an international context, such as exploring the Olympic Games or the World Cup. They could even go one step further and use sports as a metaphor to talk to young students about conflict, collaboration, and healthy behaviors.

The Arts Olympiad supports learning about cooperation, tolerance, identity, empathy, creativity, and leadership throughout the four levels of the competition, as children are increasingly exposed to their larger local, national, regional, and global communities. It teaches multiculturalism and international relations in a way young children can understand, and exposes them to the understanding that, though people may have many differences, they also have much in common.

(By Emily Ludwin Miller, emillerk@gmu.edu)

Happy United Nations Day!

Tomorrow marks United Nations Day, the anniversary of the creation of the United Nations, and a day that we take time to look at the work of this important organization and talk about its impact on the world.

“Secretary-General Ban Ki-moon stated in 2010: “UN Day is a day on which we resolve to do more. More to protect those caught up in armed conflict, to fight climate change and avert nuclear catastrophe; more to expand opportunities for women and girls, and to combat injustice and impunity; more to meet the Millennium Development Goals.””

No matter what age group, or what subject matter, a discussion of one of the Millennium Development Goals, can be integrated into class today. Younger grades may enjoy learning about what education looks like in other parts of the world for kids like them. Science and health classes can tackle child health, maternal health and HIV/AIDS. Economics, government/civics classes, and other social sciences may find global partnership and gender equity fitting themes for discussion. Some groups may want to find ways to live more sustainable lives or help end hunger. Find out how close we are to reaching these goals and what you/your students can do to help. Use a video/interactive media resource to add a new twist to your lesson!

Check out tomorrow’s ongoing events at the UN and promotional materials on the live webcast.

See how the UN is participating in New York City Public Schools and find examples of resources to use with high school students.

For a holiday themed addition, transform Halloween into a time to give back: check out Trick or Treat for UNICEF to learn about the campaign and see how you can incorporate donation boxes into your school or neighborhood’s celebration.

For other education resources from the UN to incorporate tomorrow and year-round check out the cyber school bus!

These resources and activities designed to recognize this day and this institution can help to build community by creating common goals for the class to work for and think about through class-wide, school-wide, or community-wide projects. A look at the UN can also help students explore approaches to peace by recognizing the physical, structural, and cultural violence that exists in the world, and highlighting the global community’s efforts to eradicate that violence.

Nonviolent Civic Action Time Line

Goal: Increase exposure to the history of nonviolent action

Objective:  Participants will be able to

  • List nonviolent movements, campaigns and struggles throughout history
  • Identify tactics and methods that nonviolent movements have used
  • Research various moments, times, and themes in history
  • Design a time line of nonviolent movements
  • Collectively learn and research together the history of nonviolent struggles

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Negative Peace: "Economics and Power"

Goal: The purpose of this lesson is to examine negative and positive peace through a hands on exercise. The class will work to solve a specific set of problems present in modern society. The goal for the instructor is to provide circumstances that could potentially create conflict within or between groups. These conflicts would make it necessary to set up institutions related to the concepts of negative peace. Conversely, participants may peacefully work through these obstacles and create a mock society that would be desirable for the concept positive peace.

Objectives: Students will be able to:

  • Understand economics, politics, and potential conflict from a perspective of experience.
  • Participate in an activity that illustrates economics and political cooperation/conflict. This activity will simulate regions with different natural, industrial, and human resources.
  • Examine how trade, negotiation, availability of resources, and strength determines power structures in an international system.
  • negotiate ways to provide for their region under particular set of circumstances; specifically experiencing negative and positive peace structures.
  • Understand how regulation, sanctions, and political influence can create situations of negative peace.
  • follow the rules set forth in the beginning stages of the activity, and examine potential conflicts if such barriers to trade are broken.
  • Begin to understand how a world could be created using positive peace with a strong history of a negative peace structure.
  • explain how they experienced negative peace in the simulation and explain what elements would have to be added or eliminated make a culture of positive peace work; inside and outside of the simulation.

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Conflict Resolution: What Is It and How Can I Be a Part of It?

Goal: To learn how to identify and manage conflicts in a productive manner.

Objectives: Students will be able to:

  • Describe various sources of conflicts
  • List the variety of ways people choose to respond to conflict
  • Reflect on the ways in which they have chosen to respond to conflict
  • Use active listening and “I statements” to solve conflicts

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