One World Youth Project

I stumbled on the One World Youth Project website while looking online for information for another assignment. However, I was very happy I did after reading more about the project.

One World Youth Project (OWYP) was founded in 2004 by then 18 year-old Jess Rimington as a link between her high school in Massachusetts, USA and a school in Addis Ababa, Ethiopia. The project seeks to effectively respond to global change. Due to global change there is unprecedented migration and the world is experiencing a digital revolution. However, schools around the globe are not preparing youth for the interconnected world. OWYP feels that those prepared to operate within this reality will see this interconnection as an opportunity and those not prepared will see this changing landscape as a threat.

To prevent this threat, One World Youth Project links schools around the world to build mutual respect and understanding among students and provide them with global life skills needed for success in the interconnected 21st century. This is done by the organization establishing a link between education systems. With each partner university, OWYP establishes a service-learning program-a One World Hub-on their campus for the benefit of their students as well as the surrounding secondary school system. OWYP provides a series of trainings that prepare university students as facilitators of cultural exchange between local secondary school classrooms and other OWYP classrooms abroad. After this training, the university students lead a Global Citizenship curriculum in local secondary schools, preparing the younger generation for the interconnected 21st century.

The fact that the OWYP is tailored for college students to help 6th through 12th grade secondary school students is perfect. These secondary students will feel more at ease with the college students, and the college students also get a chance to learn. For a year in a formal education setting the secondary school students learn through deep reflection on intercultural communication, as well as local and global leadership.

Ways to use this resource:
The teacher is ultimately allowing a college student to come in once a week and facilitate this communication for a year (2 semesters). The secondary school students connect with other classrooms abroad through video, voice, letters and the Internet. While students move through the facilitated program once a week in their classroom, their partner peers in the abroad classroom do the same. This connection allows for deep reflection on and constant collaborative investigation of intercultural communication.

The first semesters curriculum focuses on giving students the tools to understand their own cultures and begin the process of exchanging and communicating across cultures. From there the lessons move to issues of global connections and development by introducing the ways in which goods and systems flow around the world and to the concept of the UN and the Millennium Development Goals. Using these tools, students will identify issues in their communities and create plans to address these issues.

As the students move into the second semester with OWYP, students will continue to learn about ways to communicate with people in other cultures by analyzing different forms and systems of communication. Then they will be prepared to participate in collaborative dialogues to create change by identifying key community players and exploring ways to engage them in conversations around community issues. As students move through the program, these plans will turn into actionable service learning projects.

I think it would also be beneficial if the college students that come to facilitate also have one on one time with the students too. They could interact in dialogue or the college student could facilitate experiential learning activities so that the secondary students are also learning from the older college student too.

If a teacher wanted to set up a One World hub at a University near their school, or to find out if one is already established, they could email info@oneworldyouthproject.org.

The end goal of OWYP is to create a just world built through the actions of empowered, discerning and empathetic generations of global citizens. OWYP hopes to accomplish this by facilitating intercultural communication between students of different backgrounds. This type of peace project supports one of the seven pillars of peace education, community building. This pillar focuses on finding things that unite and bind us together as a group, while at the same time respecting and celebrating our differences. Allowing students from different backgrounds to communicate across borders will create a new understanding of what makes them both different and similar. Students that engage in the program will become well-rounded citizens that are able to operate in a diverse world.

Is Spiderman The Key to Educational Success?

http://www.comicstriparchive.com/category/spider-man

Some of you may be surprised to find out that the answer is partially YES! In recent years, reports have been made claiming that adults exiting school and entering the work force are not meeting the demands of their employers. Employers are complaining that young workers do not have the writing capabilities and the critical thinking and analysis capabilities that are crucial to be successful in the world today. Our economy is extremely vulnerable and employers need workers who are able to adapt to constant fluctuations and still turn some type of profit. Why are people leaving school today and not being able to fill the needs of their employers? What must our educators do in order to change this trend of students leaving school who are ill equipped to be successful in today’s economy? Well, its simple…put the fun back into learning!

The International Reading Association (IRA) has proposed an alternative form of writing other than the standard book reports that all grade school students are required to write at some point. The IRA suggests teachers to have students to create their own comic strips for books instead of writing a standard book report. Asking students to create their own story line for a comic strip regarding the books they read for school will enhance their critical thinking and analysis skills far more than a book report could. Through creating their own comic strips, students will be forced to access the creative thinking parts of their mind in order to symbolically depict the characters in a way that is congruent with their portrayal in the original text.

The education system that is used in the United States and majority of the world today has been the same for centuries now; a very structured student-teacher classroom where the teacher relays information to their students that the students need to report back to the teachers verbatim in order to achieve “success.” In his book Out of Our Minds: Learning to be Creative, Ken Robinson refers to this as the banking method of education. However, this removes any opportunity for students to develop critical thinking and analysis tools from a young age. As you grow older, these tools are harder to develop. In order to start promoting this type of creative thinking that is necessary at an early age, we must start using alternative ways of learning.

This type of “alternative book report” can be a key alternative form of learning in the coming years. It could be used successfully at any grade school level; first grade all the way through twelfth grade. The amazing thing about asking students to write a comic strip instead of a book report is that the teacher is still providing students with a structured assignment. The comic strip would have to depict the major scenes of the novel and the assignment would still have a due date such as any other traditional school assignment. The difference is you are providing the students with creative ownership over the final outcome. How they choose to depict each of the major scenes is entirely up to them. Thinking of interesting and innovative ways to portray the characters will force them to think in ways they never have thus sparking their critical thinking and analysis tools. Also, providing student with this type of alternative assignment can allow them to be excited about their work again. I know that I am more likely to put effort into an assignment that I feel passionate about and that I feel I have ownership over. This type of assignment provides exactly that for our students. Why shouldn’t we provide them with an opportunity to have fun with their homework?

How about a day for peace?

Actor turned filmmaker Jeremy Gilley founded Peace One Day after realizing that there was no starting point for peace, no day of global unity, no day for intercultural cooperation, and no day for when humanity came together. Gilley felt that if we united as one then that might be the key to humanity’s survival. He started his advocacy for his Peace Day by writing letters to every state leader, their ambassadors, Nobel peace laureates, NGOs, faith based organizations, and other various organizations. Then in 1999 his dream of Peace One Day came true. In 1999 all the member states of the United Nations adopted the 21st of September as Peace Day. This day is recognized as an annual global ceasefire and non-violence day.

Jeremy Gilley’s Peace One Day is recognized every year, but unfortunately the day hasn’t gotten the full attention it deserves. Gilley was to make a statement with Kofi Annan on September 11, 2001 to advocate for his event, but because of the attack on the World Trade Center the statement never happened. However, the events on September 11, 2001 made Gilley work even harder. He was even more empowered and inspired to move forward with Peace One Day. This led to Gilley, along with actor Jude Law, to start work for peace in Afghanistan. Because of the pair advocating for Peace Day the Taliban sent him letter and said they would observe the day, and not engage in violence. The Taliban doing this led to 1.6 million people vaccinated for polio and violence on that day was down by 70%.

Due to this success Gilley has initiated a new plan for 2012, a Global Truce Day. This day will show younger generations that we can make a stop to violence with small acts of non-violence in our everyday lives. Gilley wants to utilize all kinds of resources from dance to social media and globally network with government, intergovernmental, and education leaders.

Gilley’s idea of utilizing education into his plan for 2012’s Global Truce Day helped persuade me to write this blog post about his event. Gilley wants to get young people to be the driving force to inspire individual action, so he has complied an educational resource for teachers to implement non-violence and other peace concepts into the classroom.

I can see this educational resource implemented in almost every formal grade level classroom. The students would need a little background on what conflict is, so because of this, starting at the fourth or fifth grade level would probably be best. However, this could fluctuate determined on how the students are influenced by conflict in their everyday lives. By implementing these resources in a classroom setting these children can practice non-violence in their schools, and also bring what they learn outside of the school setting and teach others.

Ways to use this resource:
Gilley includes many different types of lessons in his educational resource. This comprehensive resource includes 21 one-hour lesson plans for exploring issues of peace, nonviolence, and the protection of the environment, with extended projects for Peace Day on September 21st. I think this resource would be best integrated by first starting with showing Gilley’s documentary for one day of class, doing the lesson that corresponds to that, then moving on to the individual lessons maybe once a month until the actual Peace Day on the 21st. The students could help plan how they want their school to recognize and celebrate the event. In addition to using Gilley’s lesson plans I think it would be important for each teacher to incorporate their own discussion in their classrooms on non-violence, and other peace education areas. This would help each individual classroom relate to what types of conflict are going on in their societies.

The goal of each lesson, whether it be with Gilley’s lesson plans or the teacher’s, would be to spread knowledge about ways to bring about peace in small ways. These can be from their knowledge on non-violence to their knowledge of eco-resolution. Each lesson will more than likely encourage a student to go out and spread what they learned to another, and therefore spread the movement of peace.

“We should oppose violence in all situations and of course there’s no better way of bringing that about than through the power of education.”-Jeremy Gilley

Resources:
Peace One Day website: http://peaceoneday.org/
Peace One Day’s educational resources: http://peaceoneday.org/teachers/

Video Games for Peace

Three of the top ten best-selling video games of 2011 are characterized by explicit violence and main objectives which celebrate using various means by the user character to destroy other characters (1). While there has been very little clear evidence linking violence portrayed in video games to violence by users, the game market is notably void of games made explicitly for peace.  Video games can be used by educators to promote peaceful ways to conflict resolution without distracting from the education system’s core curriculum.

Video games as explicit means of peace education do not form an established genre in the gaming world. But, some games have been developed that reward peaceful means of conflict resolution and penalize violent behavior. For example, the video game Civilization tasks the user with building a thriving civilization from the ground up, but the user is penalized if major violence and riots occur in the user’s civilization. The 2007 video game PeaceMaker, tasks the user with taking one side of the Israeli-Palestinian conflict and implementing a peaceful two-state solution, all the while being challenged by realistic events occuring during the user’s play.

http://www.youtube.com/watch?v=7iPvWefuPwo

A short video on PeaceMaker

In what context can video games for peace be used in learning? What type of lesson plan can be used with the goal of peace learning in mind? One possible context is for these video games to be integrated into the computer classes present in primary and secondary education. Simple point-and-click mini-games, which reward win-win situations between the user and computer intelligence and penalize aggressive behavior, can demonstrate peaceful ways to deal with conflict and are appropriate for users with relatively basic computer skills. These games can be used by educators to reward excellence and progress in computer classes, and since they are cheap and easy to produce, can be integrated into existing computer literacy programs. Certain classes in the social sciences could play a short video game that explains peaceful methods of conflict resolution and challenges students with finding the most peaceful solution in relations between people and groups of people. Students with advanced computer skills could play role-playing games, such as Civilization and PeaceMaker, in classes, clubs, and camps. In all these examples, it is essential for the educator to review the rewards-and-penalties systems existing in the game and prompt the students to reflect on how these games simulate decision making in conflicts.

Implementation of a lesson plan using video games is hampered by two problems: a lack of resources and a lack of pedagogy. Many education systems do not have computers available for student use aside from special computer literacy courses or lack adequate computer labs for students to use in this lesson plan. The use of video games geared for peace in a school curriculum could face problems in implementation because video games are often associated with laziness and distractions from education, rather than a form of education itself. Peace education through video games would receive less criticism in being implemented if educators demonstrated the success of other interactive games in teaching educational topics and assisting core curricula.

Video games can be used as an educational resource for peace. Video games designed specifically for demonstrating and rewarding peaceful solutions to conflicts can be integrated into existing educational settings and can fit into larger lesson plans on conflict and peace. Peace educators can use video games as a way for students to explore peace in an accessible environment and apply peace education topics to simulated conflicts.

(1): These three games, (Call of Duty: Black Ops, Mortal Kombat and L.A. Noire), are noted by the Entertainment Software Rating Board for blood, gore, and intensive violence.  The best-seller rating comes from a CNBC article.

Useful Links:

Antony Adolf article on peace-based video games

PeaceMaker video game official website (can be purchased for download)

Art + Sports = Peace Education!

In order to meet children where they are developmentally and intellectually, the Arts Olympiad program combines art, sports, and technology in a multi-level program to teach children aged eight to 12 years about peace. The program, implemented by the International Child Art Foundation (ICAF), is a worldwide initiative that engages children in peace-building on local (classroom), national, regional, and global levels, teaching them cooperation, positive identity formation, empathy, creativity, leadership, and multiculturalism (see more information here).

This specific program is intended be utilized by elementary school teachers (and possibly after-school childcare providers and other informal educators), and adaptations of it could be effective for children from early elementary school through middle school. By employing media that are universally accessible – visual art and sports – this program is both highly inclusive and successful at connecting children from vastly different regions and cultures. At the same time, the elements of collaboration and cooperation built into the program (for example, classes work together to select which artworks will be submitted to the next level of the competition) teach children tolerance and community.

Participation in the Arts Olympiad could be easily implemented in classrooms as well as in informal settings. Because the only materials required are art supplies (crayons, markers, paper, pencils), this project needs virtually no preparation. Ninety minutes should be plenty of time for children to draw their favorite sport, share their artworks, and decide together which pieces will be entered to the next level of the competition. Teachers should supplement the project with a discussion of sports in an international context, such as exploring the Olympic Games or the World Cup. They could even go one step further and use sports as a metaphor to talk to young students about conflict, collaboration, and healthy behaviors.

The Arts Olympiad supports learning about cooperation, tolerance, identity, empathy, creativity, and leadership throughout the four levels of the competition, as children are increasingly exposed to their larger local, national, regional, and global communities. It teaches multiculturalism and international relations in a way young children can understand, and exposes them to the understanding that, though people may have many differences, they also have much in common.

(By Emily Ludwin Miller, emillerk@gmu.edu)

Happy United Nations Day!

Tomorrow marks United Nations Day, the anniversary of the creation of the United Nations, and a day that we take time to look at the work of this important organization and talk about its impact on the world.

“Secretary-General Ban Ki-moon stated in 2010: “UN Day is a day on which we resolve to do more. More to protect those caught up in armed conflict, to fight climate change and avert nuclear catastrophe; more to expand opportunities for women and girls, and to combat injustice and impunity; more to meet the Millennium Development Goals.””

No matter what age group, or what subject matter, a discussion of one of the Millennium Development Goals, can be integrated into class today. Younger grades may enjoy learning about what education looks like in other parts of the world for kids like them. Science and health classes can tackle child health, maternal health and HIV/AIDS. Economics, government/civics classes, and other social sciences may find global partnership and gender equity fitting themes for discussion. Some groups may want to find ways to live more sustainable lives or help end hunger. Find out how close we are to reaching these goals and what you/your students can do to help. Use a video/interactive media resource to add a new twist to your lesson!

Check out tomorrow’s ongoing events at the UN and promotional materials on the live webcast.

See how the UN is participating in New York City Public Schools and find examples of resources to use with high school students.

For a holiday themed addition, transform Halloween into a time to give back: check out Trick or Treat for UNICEF to learn about the campaign and see how you can incorporate donation boxes into your school or neighborhood’s celebration.

For other education resources from the UN to incorporate tomorrow and year-round check out the cyber school bus!

These resources and activities designed to recognize this day and this institution can help to build community by creating common goals for the class to work for and think about through class-wide, school-wide, or community-wide projects. A look at the UN can also help students explore approaches to peace by recognizing the physical, structural, and cultural violence that exists in the world, and highlighting the global community’s efforts to eradicate that violence.

Nonviolent Civic Action Time Line

Goal: Increase exposure to the history of nonviolent action

Objective:  Participants will be able to

  • List nonviolent movements, campaigns and struggles throughout history
  • Identify tactics and methods that nonviolent movements have used
  • Research various moments, times, and themes in history
  • Design a time line of nonviolent movements
  • Collectively learn and research together the history of nonviolent struggles

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Negative Peace: "Economics and Power"

Goal: The purpose of this lesson is to examine negative and positive peace through a hands on exercise. The class will work to solve a specific set of problems present in modern society. The goal for the instructor is to provide circumstances that could potentially create conflict within or between groups. These conflicts would make it necessary to set up institutions related to the concepts of negative peace. Conversely, participants may peacefully work through these obstacles and create a mock society that would be desirable for the concept positive peace.

Objectives: Students will be able to:

  • Understand economics, politics, and potential conflict from a perspective of experience.
  • Participate in an activity that illustrates economics and political cooperation/conflict. This activity will simulate regions with different natural, industrial, and human resources.
  • Examine how trade, negotiation, availability of resources, and strength determines power structures in an international system.
  • negotiate ways to provide for their region under particular set of circumstances; specifically experiencing negative and positive peace structures.
  • Understand how regulation, sanctions, and political influence can create situations of negative peace.
  • follow the rules set forth in the beginning stages of the activity, and examine potential conflicts if such barriers to trade are broken.
  • Begin to understand how a world could be created using positive peace with a strong history of a negative peace structure.
  • explain how they experienced negative peace in the simulation and explain what elements would have to be added or eliminated make a culture of positive peace work; inside and outside of the simulation.

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Conflict Resolution: What Is It and How Can I Be a Part of It?

Goal: To learn how to identify and manage conflicts in a productive manner.

Objectives: Students will be able to:

  • Describe various sources of conflicts
  • List the variety of ways people choose to respond to conflict
  • Reflect on the ways in which they have chosen to respond to conflict
  • Use active listening and “I statements” to solve conflicts

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